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• Patch 1.47.3 Now Live •

2 July 2009

UPDATES AND FIXES

- Units will respond instantly to most commands, which should reduce the appearance of lag.

- The Item Shop will now sort its items in the buy tab by level (ascending).

- Units will now stay in sync with the server better while moving.

- Nations on the same team in battle can now open/close each others' gatehouses.

- Nations on the same team in battle now share their reinforcement spawning buildings.

- Units affected by teleport and jump spells/abilities will now be idle when the teleport/jump is over.

- Fixed a bug where Special Abilities that affect self would last only 1 second, regardless of their duration.

- Arthis Maker can no longer capture walls or buildings that are under construction.

- Units will no longer charge from chest to chest when using the hotkey for charge to pickup the first chest.

- Units will now play their movement sound when picking up a chest.

- Passive abilities vs ranged should now also work vs buildings.

- You can no longer invite new guild members when your guild is full.

- The Item Shop will now display items in pages for all tabs to increase performance.

- The 'Go To Last Page' button in the Item Shop should now go to the last page, instead of the second to the last.

- Fixed a bug that would not let buildings place in certain areas for no apparent reason.

- SAGA Credits are now shown in the top resource bar.

- Framerate is improved when viewing tables with high amounts of rows.

- Ranged item effect will now display when modifying your units.

- Added filters to Army Management for 100% full units, troops, and spells.

- Added the card info graphic to Army Management.

- New flags logos have been added to the Nation Creation screen (including the Undead faction symbol, the Order symbol, and the Brotherhood symbol)

- Fixed a small bug with loot that gave the wrong type of item from certain bosses.

- Added two new seasonal buildings (details coming tomorrow).


• Test Realm Open! - 1.47.3 Preview •

1 July 2009

The Test Realm is open once again!

This time around, we're testing a few changes to battle that allow troops to move more fluidly, a handful of changes to the loot table, and assuming all goes well, we'll be starting some free Tournaments.

If you find any problems, be sure to e-mail them to testrealm@playsaga.com!

Before you can get in and get to squashing some bugs, though, you'll need to carry out the following instructions (even if you played on the Test Realm before!):

To play on the test realm:

1) Make a new copy of your SAGA folder. You can do this either by making a copy of your current installation folder, or by installing SAGA again to a different folder.

(The default installation location is C:\Program Files\Saga\ . For the rest of the instructions, we'll assume you've placed the new copy in C:\Program Files\SagaTestRealm\)

2) Once the SAGA folder has been copied, create a shortcut on your desktop and point it to C:\Program Files\SagaTestRealm\SagaPatcher.exe and give the shortcut a distinct name (Test Realm Patcher, for example). The icon will be distinct, showing the redhead from the cover of the game.

3) Replace C:\Program Files\SagaTestRealm\PatchServers.ini with this modified patchservers.ini file. (for ease, right-click this Link and then select 'Save Link As', 'Save Target As', or 'Download Linked File', depending on your browser. You can then save it directly to C:\Program Files\SagaTestRealm\)

4) Run the Test Realm Patcher desktop shortcut (created in step 2) and allow the patcher to run.

5) Once finished, you can login to the test realm using your normal login and password.

6)Please e-mail as many relevant details as you can, including steps for reproducing the problem (if possible), to testrealm@playsaga.com.

Info to include: Your nation name, where the issue occurs, if you can reproduce it, if all of your nations experience the same issue, and any relevant details.

We thank you all ahead of time for helping out, and we hope to be able to finalize this patch more quickly with your assistance, leading to a more rapid and effective improvement of SAGA.

NOTE: No changes made to your Test Realm account will be reflected on your real account. Any changes made since this weekend on your real account will not be reflected on the test server.

Also, because these are test servers, they don't behave quite the same way. If you can't access the servers, or if a crash kicks you out, please be patient, as it may take some time for us to find the problem before we can re-enable the servers, potentially as long as an hour.


• Servers down for maintenance •

29 June 2009

The game servers are currently down for maintenance. We will let you know as soon as they are up and ready.

Edit - The game servers are now back up. Enjoy!


• Saga Catapult on Toucharcade.com •

25 June 2009

A new review and game play video has been posted on Toucharcade.com.


• Saga Catapult Released •

25 June 2009

Saga Catapult is now available on the App Store. If you have iTunes installed this link will take you directly to the Saga Catapult page.

Saga Catapult puts you on a tower outside a remote village. You and your trusty catapult crew are all that stands in the way of the hordes of Orcs, Dark elves and very angry dwarves. With many Catapult upgrades available and 15 levels in the initial release we think you will enjoy it. If you can beat hard mode, Hippo mode awaits.

We plan free updates and upgrades to Saga Catapult and are currently hard at work on a PC and Mac Version using our new found toy, the Unity3D engine.


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